![]() ![]() Complete the mission on Hard difficulty.Sadly there is no "Speedrun Timer" on the UI while running, but you can press ESC for the pause menu to see a timer. Showdown Mode does not pause the timer.Īlso, using the X hotkey (hold by default, can be changed to a toggle in options) speeds up the actions of the game, but not the timer, so useful for speedruns in situations where you don't need to react. If you need time to think, press ESC to pause the game. So if you passed a really hard part of the speedrun, do a manual save, then if you mess up the part after that section you can always exit to main menu and load to get another try. If you want to split it into segments, going back to the main menu and loading a save from there DOES reset the timer to the time of the save. Then, when ready, go back to the main menu and start anew. Train by abusing quicksave constantly, until you figure out your route, and are confident in executing it. That doesn't necessarily mean you can't use quicksaves. The timer does NOT reset after a quickload/normal load, it keeps ticking up, therefore you need to do it in a few saves as possible too. Skip as many unnecessary kills as possible, and do not hide corpses unless absolutely critical. Speedrun: Complete the mission in under 05:30 minutes.Ī few general tips for this kind of badge that should carry forwards.Feel free to go crazy with dynamite at the end. Pretty simple, no Buntline, no dual revolvers. ![]() Also, if you accidentally get spotted, it's might be possible to come back, maybe heal up, and come back once the enemies have calmed down. Other than that, it's just practice until you know the mission well enough to do this. You might also want to temporarily unbind the Quickload key. Just remember not to press Quickload by reflex. This way you don't accidentally save by misclick or reflex. Then in the difficulty select screen, press "Show Details" and switch the "Amount Of Saves" over to "None". To do this with relative ease, first set the difficulty to Beginner. Plenty of chances at the end, also a spot to get it halfways through the mission. Distract 3 bandits at the same time using Cooper's coin.Near the end, kill as few enemies as possible, taking the ladders on the left up. Also possible with pushing a rock off a ledge. Not that one is near Big Ann at the end, and if you take too long to kill her once you get close she will shoot him.īasically, don't get into knife throw range of Big Ann until you are ready to kill her with a Showdown Mode knife toss.Įasy to do with dynamite at the end. As long as you remain undetected while taking out the gunmen guarding them, you should be fine. This means for some where badges are mutually exclusive, you can simply do a save, meet the criteria for one, reload, then do the other badge. You do not need to beat the level nor continue from that moment. Note that badges are granted as soon as you qualify. If at a loss, I suggest searching for a YouTube video of the feat. I will give general advice on how to approach Speedruns, but routing the run I will leave up to the reader. While I may provide strategic tips here and there, it is not the primary purpose of the guide to tell the reader how to get past every single tough spot in a mission.Īlso, while I may give some pointers if I become aware of a neat trick, this is not a Speedrun guide despite Speedruns being badges. This does not, however, mean that this is a strategy guide. This guide is a simple list to alleviate that issue, giving you the option to work on badges the first time through the game.Īlso, aside from speedruns, I do my best to do as many badges as possible on Desperado, to make sure the information I provide isn't just circumstantial, although I recommend Beginner for a lot of these. While I understand it might be to avoid mission spoilers in some cases, it also serves as a "false" extension of playtime, requiring an extra run or two through missions for badges you might well have picked up the first time through had you been aware. The developers, Mimimi, have made the decision as with their previous game, Shadow Tactics: Blades of the Shogun, to only show the full list of badges in a mission after beating it at least once.
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